Hold versus Pan Mode: Difference between revisions

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[[File:Storm32-wiki-hold-vs-pan-mode-2-01.jpg|480px]]
[[File:Storm32-wiki-hold-vs-pan-mode-2-01.jpg|480px]]
<!--DO NOT DELETE, kept here to move to somewhere lese later!The transitions from hold to pan and pan to hold modes, which are possible via e.g. keys connected to the AUX port, present a challenge, since the abrupt accelerations on the camera which may occur in these situations cannot be handled well by the brushless gimbal technique. The acceleration after having switched from hold to pan can be limited or made smoother using the [Hold To Pan Transition Time] parameter.-->
<!--DO NOT DELETE, kept here to move to somewhere else later!The transitions from hold to pan and pan to hold modes, which are possible via e.g. keys connected to the AUX port, present a challenge, since the abrupt accelerations on the camera which may occur in these situations cannot be handled well by the brushless gimbal technique. The acceleration after having switched from hold to pan can be limited or made smoother using the [Hold To Pan Transition Time] parameter.-->


== Buttons for Switching Pan/Hold ==
== Buttons for Switching Pan/Hold ==
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Finally, if both buttons connected to AUX-0 and AUX-1 are pressed/switched on, then the {{PARAMNAME|Pan Mode Setting #3}} is selected or {{PARAMVALUE|pan hold pan}} in our example.
Finally, if both buttons connected to AUX-0 and AUX-1 are pressed/switched on, then the {{PARAMNAME|Pan Mode Setting #3}} is selected or {{PARAMVALUE|pan hold pan}} in our example.


Instead of buttons, connected to AUX-0 to AUX-2, one of course could choose also any other available input, such as e.g. an PWM input or an PPM input, to switch betwenn the four pan mode settings.
Instead of buttons, connected to AUX-0 to AUX-2, one of course could choose also any other available input, such as e.g. an PWM input or an PPM input, to switch between the four pan mode settings.


[[File:Storm32-wiki-hold-vs-pan-mode-3-01.jpg|480px]]
[[File:Storm32-wiki-hold-vs-pan-mode-3-01.jpg|480px]]
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== Further Tuning the Pan Behavior ==
== Further Tuning the Pan Behavior ==


The STorM32 controller provides further powerfull options to adjust the pan behavior, namely the {{PARAMNAME|Pan Deadband}}, {{PARAMNAME|Pan Limiter}}, and {{PARAMNAME|Pan Deadband Hysteresis}} parameters. The first two can be set for each axis individually, while the last is for all three axes. These settings are effective only when the respective axis is in pan mode; they do not affect the hold mode.
The STorM32 controller provides further useful options to adjust the pan behavior, namely the {{PARAMNAME|Pan Deadband}}, {{PARAMNAME|Pan Limiter}}, and {{PARAMNAME|Pan Deadband Hysteresis}} parameters. The first two can be set for each axis individually, while the last is for all three axes. These settings are effective only when the respective axis is in pan mode; they do not affect the hold mode.


When using the {{PARAMNAME|Pan Deadband}} feature, you can effectively eliminate movement along the selected axis within the deadband setting up to 10 degrees. Typical values would be 5° to 10°.
When using the {{PARAMNAME|Pan Deadband}} feature, you can effectively eliminate movement along the selected axis within the deadband setting up to 10 degrees. Typical values would be 5° to 10°.
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Normally, one would use {{PARAMNAME|Pan}} and {{PARAMNAME|Pan Deadband}}, but wouldn't use {{PARAMNAME|Pan Limiter}}. However, the {{PARAMNAME|Pan Limiter}} is still useful "outside" the {{PARAMNAME|Pan Deadband}} region to prevent camera lags by too large an angle. If used together, the {{PARAMNAME|Pan Deadband}} should be set smaller than the max angle set by the {{PARAMNAME|Pan Limiter}}. In other words, avoid setting a {{PARAMNAME|Pan Deadband}} of 5 degrees or greater when the {{PARAMNAME|Pan Limiter}} is set to 100%.  
Normally, one would use {{PARAMNAME|Pan}} and {{PARAMNAME|Pan Deadband}}, but wouldn't use {{PARAMNAME|Pan Limiter}}. However, the {{PARAMNAME|Pan Limiter}} is still useful "outside" the {{PARAMNAME|Pan Deadband}} region to prevent camera lags by too large an angle. If used together, the {{PARAMNAME|Pan Deadband}} should be set smaller than the max angle set by the {{PARAMNAME|Pan Limiter}}. In other words, avoid setting a {{PARAMNAME|Pan Deadband}} of 5 degrees or greater when the {{PARAMNAME|Pan Limiter}} is set to 100%.  


A final optiojn is the {{PARAMNAME|Pan Deadband Hysteresis}}. It helps to avoid the unwanted effects due to the gyro drift, by dynamically increasing the effective deadband whenever an axis is within the deadband. Please adjust it with caution, and carefully check the resulting behavior. A typical value could be 2°.
A final option is the {{PARAMNAME|Pan Deadband Hysteresis}}. It helps to avoid the unwanted effects due to the gyro drift, by dynamically increasing the effective deadband whenever an axis is within the deadband. Please adjust it with caution, and carefully check the resulting behavior. A typical value could be 2°.


[[File:Storm32-wiki-hold-vs-pan-mode-4-01.jpg|480px]]
[[File:Storm32-wiki-hold-vs-pan-mode-4-01.jpg|480px]]
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== Next Step ==
== Next Step ==


You have learned now all relevant settings which you need to record great shots in various typical situations. The STorM32-BGC provides however some more powerfull possibilities, such as scripts, remote camera control or Bluetooth connectivity. Go ahead, explore.
You have learned now all relevant settings which you need to record great shots in various typical situations. The STorM32-BGC provides however some more powerful possibilities, such as scripts, remote camera control or Bluetooth connectivity. Go ahead, explore.

Revision as of 13:28, 9 January 2015

by Yang/wdaehn, with edits by OlliW

Generally speaking, two situations can be distinguished as regards the gimbal behavior: The camera should remain stable in relationship to the ground (hold mode) or in relationship to the gimbal frame (pan mode). The STorM32 controller allows you to choose the mode for each of the three axes independently.

What does stabilization mean?

The term "stabilization" can mean different things depending on the application, and on the axis we talk about.

Imagine you have put your camera on a tripod and are now trying to rotate the camera by 360° for a panorama shot. In pan mode the goal is a stabilization in the sense of removing camera shakes but in overall to follow the turn of tripod. In other words, the yaw axis stabilization acts like a virtual tripod. The other type is called hold mode, meaning no matter what you do, the camera will hold its current position. Here, no matter what direction you point at with the tripod, the camera will compensate this movement and will remain static, i.e. hold its initial position relative to the ground.

The parameters to adjust all this are found in the [Pan] tab in the GUI.

Hold versus Pan

Which mode you want for which axis is defined in the Pan Mode Default Setting parameter.

The standard setting is "hold hold pan" in order to lock the camera in pitch and roll but allow yaw movements. This is, for most situations, the appropriate setting: What should happen if you accidentally tilt the camera forward to the ground? Nothing, i.e., the gimbal should compensate this unwanted movement and keep the horizon in the video at the same level. Same thing with the roll axis. Just because you do not hold the gimbal perfectly level, the horizon should tilt to one side? No, the horizon should be kept level. For yaw movements, however, a different behavior is normally desired. If you would have turned on the hold mode for yaw and would turn the gimbal by 180°, you would film the gimbal frame since the camera would remain stable relative to ground. Doesn't make much sense. Instead the camera should have followed the 180° turn, which is achieved by "pan". So, the "hold hold pan" setting does make sense for most cases.

Now imagine a hand-held gimbal used in the mountains. Since the pitch is set to "hold" as default, you would either film the ground or the mountains on the other side of the valley, but not your target maybe 15° higher. One way to adjust the pitch would be via the joystick, which however would be inconvenient. An alternative is to enable pan on the pitch axis, and use "pan hold pan" for the Pan Mode Default Setting parameter. Then the gimbal would dampen any shakes in the pitch axis but in general you can point the camera up and down by moving the gimbal frame.

A completely different example would be a gimbal mounted in an airplane and to record movies from the pilots point of view. When the plane is pointing downwards the camera should look downwards, when the plane is flying a right turn the horizon should tilt. The only task of the gimbal is to remove shakes and allow the "pilot" to look left/right/up/down. That would ask for a Pan Mode Default Setting of "pan pan pan".

Comment: It is strongly adviced against using a brushless gimbal as FPV camera! The purpose of the example was just to explain things.

Storm32-wiki-hold-vs-pan-mode-1-01.jpg

Fine Tuning the Pan Mode

The obvious next question would be how the controller differentiates between unwanted shakes versus true movements? In the [Pan] tab the parameters Pitch Pan, Roll Pan and Yaw Pan are found, with which you determine the follow speeds in pan mode for each axis. A zero means that the follow speed is zero, which effectively corresponds to hold mode. A non-zero value enables the pan mode, whereby a larger pan value means a faster following.

Importantly, whether these settings become active or not depends on the Pan Mode Default Setting parameter: If "hold" is specified for an axis there, then this axis will be in hold mode irrespective of the pan speed value. The Pan Mode Default Setting so to say overrides the pan speed setting.

Storm32-wiki-hold-vs-pan-mode-2-01.jpg

Buttons for Switching Pan/Hold

Sometimes it might be desirable to switch during a shot from pan to hold or vice versa. To enable this, buttons can be connected to the AUX-0, AUX-1, and AUX-2 pins (see Pins and Connectors), which allows you to switch through the four preset pan modes specified in the parameters Pan Mode Default Setting to Pan Mode Setting #3.

Let's consider as example these settings:

  • Pan Mode Control = "Aux-01 switch" (meaning that buttons are connected to Aux-0 and Aux-1)
  • Pan Mode Default Setting = "hold hold pan"
  • Pan Mode Setting #1 = "hold hold hold"
  • Pan Mode Setting #2 = "pan pan pan"
  • Pan Mode Setting #3 = "pan hold pan"

If none of the two buttons connected to AUX-0 and AUX-1 are pressed or switched on, then Pan Mode Default Setting is active, which in our example is "hold hold pan". This means that the pitch and roll axes will be in hold mode, and yaw in pan mode.

If only the button connected to AUX-0 is pressed/switched on, then the Pan Mode Setting #1 becomes active. In our example all three axes are then in hold mode.

If only the button connected to AUX-1 is pressed/switched on, then the Pan Mode Setting #2 is selected and "pan pan pan" would be activated.

Finally, if both buttons connected to AUX-0 and AUX-1 are pressed/switched on, then the Pan Mode Setting #3 is selected or "pan hold pan" in our example.

Instead of buttons, connected to AUX-0 to AUX-2, one of course could choose also any other available input, such as e.g. an PWM input or an PPM input, to switch between the four pan mode settings.

Storm32-wiki-hold-vs-pan-mode-3-01.jpg

Further Tuning the Pan Behavior

The STorM32 controller provides further useful options to adjust the pan behavior, namely the Pan Deadband, Pan Limiter, and Pan Deadband Hysteresis parameters. The first two can be set for each axis individually, while the last is for all three axes. These settings are effective only when the respective axis is in pan mode; they do not affect the hold mode.

When using the Pan Deadband feature, you can effectively eliminate movement along the selected axis within the deadband setting up to 10 degrees. Typical values would be 5° to 10°.

The Pan Limiter is a mechanism to avoid having the lag get beyond critical limits. The Pan Limiter feature was implemented to keep landing skids out of the video or to prevent mechanical damage of the gimbal. The Pan Limiter value can be set from 0% to 100%, where larger values correspond to a narrower limit. When set to 100%, the pan angle is limited to a maximum lag of 5 degrees from the gimbal forward position, 70% to about 10°, 50% to ca. 20°, 40% to ca. 30°, and 0% disables it.

Normally, one would use Pan and Pan Deadband, but wouldn't use Pan Limiter. However, the Pan Limiter is still useful "outside" the Pan Deadband region to prevent camera lags by too large an angle. If used together, the Pan Deadband should be set smaller than the max angle set by the Pan Limiter. In other words, avoid setting a Pan Deadband of 5 degrees or greater when the Pan Limiter is set to 100%.

A final option is the Pan Deadband Hysteresis. It helps to avoid the unwanted effects due to the gyro drift, by dynamically increasing the effective deadband whenever an axis is within the deadband. Please adjust it with caution, and carefully check the resulting behavior. A typical value could be 2°.

Storm32-wiki-hold-vs-pan-mode-4-01.jpg

Next Step

You have learned now all relevant settings which you need to record great shots in various typical situations. The STorM32-BGC provides however some more powerful possibilities, such as scripts, remote camera control or Bluetooth connectivity. Go ahead, explore.