Getting Started: Difference between revisions

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On every MPU6050 chip (STorm32BGC or breakout module) you can find a little dot (white point) in one corner.
On every MPU6050 chip (STorm32BGC or breakout module) you can find a little dot (white point) in one corner.
This dot shows everytime to the y axis (the corner shows to the end of the y line, its not the origin).  
This dot shows everytime to the y axis (the corner shows to the end of the y line, its not the origin).  
The x axis is evertime face to face to y axis, diagonal (the corner shows to the end of the x line, ist not the origin).
The x axis is everytime face to face to y axis, diagonal (the corner shows to the end of the x line, ist not the origin).
Now you have to look at "[http://www.olliw.eu/storm32bgc-wiki/index.php5/File:Storm32-bgc-v130-top.png THIS PICTURE]" that shows the y axis (white dot) down and the x axis to the left. The origin of the z axis is everytime  
Now you have to look at "[http://www.olliw.eu/storm32bgc-wiki/index.php5/File:Storm32-bgc-v130-top.png THIS PICTURE]" that shows the y axis (white dot) down and the x axis to the left. The origin of the z axis is everytime  
from facing up the chip. Now it is very easy to get the right gui settings.
from facing up the chip. Now it is very easy to get the right gui settings.

Revision as of 07:12, 4 April 2014

THE GIMBAL: Befor you power up any electronic it is absolutly necessary to perfectly balance your gimbal. Any unbalance will make the gui settings much more difficult or not possible. Keep some time for this step.

IMU ORIENTATION: On every MPU6050 chip (STorm32BGC or breakout module) you can find a little dot (white point) in one corner. This dot shows everytime to the y axis (the corner shows to the end of the y line, its not the origin). The x axis is everytime face to face to y axis, diagonal (the corner shows to the end of the x line, ist not the origin). Now you have to look at "THIS PICTURE" that shows the y axis (white dot) down and the x axis to the left. The origin of the z axis is everytime from facing up the chip. Now it is very easy to get the right gui settings. Example: The IMU is on top of the camera and the white dot on the chip is showing to the right and to the roll axis. In this case you have the IMU gui setting No.3 (z axis points up / x axis points left).


--- to be continued ---